PS I know there's an option to turn it off in the .xml file of the hill but then I can't play with CPU.
Option to turn off judge tower visibility
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woznyy1337
- Posts: 54
- Joined: 30 Jan 2019, 16:16
Option to turn off judge tower visibility
Hi, I have an idea to turn off the visibility of the judge tower in game options just like with trees, buildings etc. It would help me a lot when I'm using custom camera to make the game more realistic and on a few hills the judge tower blocks my view. I think it's not too hard to implent that into the game 
PS I know there's an option to turn it off in the .xml file of the hill but then I can't play with CPU.
PS I know there's an option to turn it off in the .xml file of the hill but then I can't play with CPU.
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woznyy1337
- Posts: 54
- Joined: 30 Jan 2019, 16:16
Re: Option to turn off judge tower visibility
I think that an even better option would be to add an xml parameter of use_cpu in which you would define which already verified hill's AI data would be used when jumping offline on that hill. Hills with that parameter turned on of course couldn't be verified or have records beaten on them, but for usecases like above it would allow you to make any change you want while still having the ability to play with cpu players.
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woznyy1337
- Posts: 54
- Joined: 30 Jan 2019, 16:16
Re: Option to turn off judge tower visibility
great idea!Xinitiao wrote: 02 Dec 2024, 08:23 I think that an even better option would be to add an xml parameter of use_cpu in which you would define which already verified hill's AI data would be used when jumping offline on that hill. Hills with that parameter turned on of course couldn't be verified or have records beaten on them, but for usecases like above it would allow you to make any change you want while still having the ability to play with cpu players.